Last report for the UCLA Game Art Festival that took place a few days ago. The festival over all was a great event to just share work with others in the field. A chance for students to mingle and enjoy themselves for one night over video games, their creations. Lots of the games looks very professional and might one day be on Steam or on our phones. Other titles were just artsy ideas, games that could never really be fun or playable. It reminded me of a much less organized IndieCade.
There was this very convoluted game, that was essentially about how fast you could type against someone else. If there was less story and more game play, it be quite addictive.